Samurai Gunn is a fast paced arcade fighting game based around three simple actions: Jump, Shoot, and Slash. It’s simplicity can be deceiving as you start to learn the nuances of traversal, mixing in wall jumping with quick dashes, enabled by precisely timed attacks during the start or end of airtime. There are over a dozen arenas to do battle in, each with their own flavor or gimmick, adding to the replayability of the title as you discover and migrate to new favorites periodically. My favorite in particular is a flat play area that gradually opens up to a floor of spikes as players rack up their kills, turning a harmless arena into a dangerous pit of death.
|This game is the epitome of 'screenshots don't do it justice.'|