Jun 24, 2013
Created by architect Chris Kelley, Rubix is a conceptual demo simulating the equivalent of a world that could be manipulated in the style of a Rubick's cube yet still retain it's functionality after being modified and rotated, Inception style resulting in a large amount of new combinations of one world. All that came to mind while watching this was ideas for some mind bending new videogame that could mix puzzle elements with exploration. Hey Valve? Here's your gameplay hook for Portal 3.